#pragma once
#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#include "../common/Common.h"
USING_NS_CC;

class MainUIMap : public cocos2d::Node
{
public:
	MainUIMap();
	~MainUIMap();
public:
	static cocos2d::Node* createNode();
	virtual bool init();
	CREATE_FUNC(MainUIMap);
public:
	void Update(float dt);
	bool TouchDown(Touch* touch);
	void TouchMove(Touch* touch);
	bool TouchUp(Touch* touch);
public:
	ui::Text* m_mapNameText;
	ui::Text* m_mapCoordText;
	ui::ImageView* m_mapActor;
	DrawNode* m_drawNode;
	Sprite* m_imageMap;
	Node* m_SelectNode;
};
